3DPVT 2006

              Third International Symposium on
    3D Data Processing, Visualization and Transmission

      University of North Carolina, Chapel Hill, NC, USA

                  June 14-16, 2006

http://www.cs.unc.edu/Events/Conferences/3DPVT06/

Important dates:

February 28, 2006: Submission of  full papers  
April 15, 2006: Notification of acceptance  
May 15, 2006: Submission of  camera--ready papers  
June 14-16, 2006: Conference (week before CVPR in NY, NY)


Conference Chairs:

Marc Pollefeys, University of North Carolina, Chapel Hill
Kostas Daniilidis, University of Pennsylvania

Steering Committee:

G. Cortelazzo, University of Padova, Italy
C. Guerra, University of Padova, Italy   Georgia Tech, USA
Y. Aloimonos, University of Maryland, USA
G. Taubin,  Brown University, USA
A. Kak, Purdue University, USA
J. Koenderink, Utrecht University, Netherlands
P. Perona, Caltech, USA
L. Van Gool, University of Leuven, Belgium and ETH Zurich, Switzerland

The goal of this meeting is to present and discuss new research ideas
and results related to the capture, representation, compact storage,
transmission, processing, editing, optimization and visualization of
3D data. These topics span a number of research fields from applied
mathematics, computer science, and engineering: computer vision,
computer graphics, geometric modeling, signal and image processing,
bioinformatics, and statistics.  This symposium follows the highly
successful editions that took place in Padova, Italy, in 2002 and in
Thessaloniki, Greece, 2004.

Scope of the Conference: A list of topics of interest includes
but is not limited to:

- 3D scanning sensors
- 3D photography algorithms
- 3D view registration
-  Surface modeling: geometry and photometry
- Image-based rendering and modeling
- Multi-view geometry and alibration  
- Compression and transmission  of 3D data
- 3D Content-based retrieval and recognition
- Visualization, interaction with 3D data, and 3D haptics
- 3D printing and rapid prototyping
- Psychophysics of 3D sensing and haptics
- 3D teleimmersion and remote collaboration
- Augmented reality and virtual environments  
- 3D television, games and entertainment
- Medical and biomedical applications
- Cultural heritage, archaeology and forensic applications
- Urban modeling and terrain modeling