2nd Workshop on
HUMAN MOTION
Understanding, Modeling, Capture and Animation

 
Rio de Janeiro, Brazil
October 20, 2007
In Conjunction with ICCV 2007

Modeling, tracking and understanding of human motion based on image
sequences (such as video) is a field of research of increasing
importance, with applications in sports sciences, medicine,
biomechanics, animation (avatars), surveillance, and so
forth. Progress in human motion analysis depends on research in
computer graphics, computer vision and biomechanics.  Though these
fields of research are often treated separately, human motion analysis
requires an interaction of computer graphics with computer vision,
which also benefits from an understanding of biomechanic constraints.

 
Eadweard Muybridge (1830-1904) is known as the pioneer in motion
capturing with his famous experiments in 1887 called ``Animal
Locomotion'' (Do all feet leave the ground during the gallop of a
horse? He used photography to answer the question.) The field of
animal or human motion analysis has developed into many directions
since then. However, human-like animation and recovery of motion is
still far from being satisfactory. Various groups are dealing with
different aspects of modeling, estimation and animation of human
motions. Motivations differ, and define directions of
research. Examples of motivations are the analysis of movements for
disease detection (hip dislocations, knee injuries etc.), sports
movement optimization (ski or high jumping, golf playing, swimming,
etc.), the animation of avatars in movies (e.g. Gollum in Lord of the
Rings), or the realistic character animation in computer games.

 
The goal of this workshop is to encourage interaction and to post
collaboration between researches in computer vision, animation, and
biomechanics.  New results and specific research strategies will be
discussed at the workshop to approach this highly complex field. The
intention is to discuss theoretical fundamentals related to those
issues and to specify open problems and major directions of further
development in the field of human motion related to computer vision,
computer graphics or biomechanics. The workshop encourages
interdisciplinary (vision + graphics, biomechanics + vision, etc.)
contributions.  =

DEADLINES:
Paper Submission: June 29th, 2007
Notification: July 29th, 2007
Camera-ready copies: August 10th, 2007

contact person: Ahmed Elgammal (elgammal@gmail.com)
web site: http://humanmotion.rutgers.edu/